Undergraduate Program
Our program is unique in that it integrates study across the arts with the study of digital technologies. As David Williams, Professor of Music and key designer of the Arts Technology Program, puts it, "We put the emphasis on the 's' in 'Arts Technology.'"
The Illinois State University Program in Arts Technology offers a wide range of experiences for students to develop their artistic talents through new technologies. Our students explore the borders of disciplines made blurry by digital technologies.
Often Arts Technology students have interests across the Arts and see the computer as a way to bridge those interests. Some of our best student work has been created by students who are strong musicians, but discover a new way to meld sound, visuals, and interactivity in a web project, or is created by students who are primarily focused on the visual arts but discover that working with digital audio opens up new horizons for them.
Upon graduation, students with an undergraduate degree in Arts Technology will be able to:
- Use html and WYSIWYG editors to create interactive web experiences that are visually and aurally inventive
- Create and edit sound materials digitally
- Operate either a Windows or Macintosh PC
- Capture, edit, and manipulate both motion and still images
- Work with other artists in collaborative projects
- Grasp basic concepts in Theatre, Art, and Music and apply them in digital arts
- Identify and analyze strategies of composition in the work of digital artists
- Solve problems, both technical and aesthetic, in a digital environment
- Explore computer arts as a performance medium
Retention
Undergraduates will be allowed to continue in the arts technology program if they have:
- Completed the 11-hour Fine Arts core.
- Completed the 8-hour Arts Technology core with grades of "C" or better.
- Met and continue to maintain a cumulative GPA of 2.5.
- Complete their 300-level courses in the Arts Technology curriculum with no grade less than a "C" in any major courses.
- Demonstrated competency through a portfolio review
- The portfolio review will take place after completion of the Fine Arts core and ATK 201. The portfolio will contain examples of work in Arts Technology.
Curriculum
The major in Arts Technology is a 55-hour interdisciplinary program in the College of Fine Arts. The degree provides undergraduate training and experiences that provides students with a broad range of knowledge and skills in multimedia design, including digital video and sound, computer graphics and theatre design, digital and MIDI music, and web design.
Refer to the Undergraduate or Graduate Catalog for detailed information about program requirements, course descriptions and prerequisites.
All classes require "Clearance" from Arts Technology Advisor
Courses offered for Fall 2013 include:
JACOB DEGEAL
- ATK 301.02 -- Software Design 1 -- M-W 4:00-5:15 in CVA 140
BRIAN FRANKLIN
- ART 284.01 -- Expanded Media 1--T-TH 9:00-11:50 in CVA 32
- Students utilize digital tools and fabrication techniques in studio art production, exploring specialized topics such as programming, motion, and time.
Prerequisites: ART 103, 104, 109
ART 284.02 -- Expanded Media 1--T-TH 1:00-3:50 in CVA 32
Students utilize digital tools and fabrication techniques in studio art production, exploring specialized topics such as programming, motion, and time.
Prerequisites: ART 103, 104, 109
- ART 371 -- Digital 3-D --M-W 1:00-3:50 in CVA 32
ROSE MARSHACK
- ATK 201 -- Basic Skills in the Digital Arts --T-TH 10:00-10:50 in CW 315
- ATK 302 -- Software Design II --M-W-F 11:00-11:50 in CW 315
This course will be taught
online, but will have lab and critiques during the scheduled class time.
AARON PAOLUCCI
- ATK 240 -- Sound Design 1--T-TH 9:35-10:50 in CVA 50
- ATK 340 -- Sound Design 2: Digital Audio -- T-TH 2:00-3:15 in CVA 50
Exploration of sound design through digital media. Creating sound in a digital audio environment focused on developing design aesthetics and a fundamental understanding of related technologies. Sound design within a computing environment.
- ATK 380.02 -- Sound Design for Animation -- T-TH 11:00 12:15 in CVA 50
Prerequisites; ATK 340
SCOTT RANKIN
- ART 252-- Video 1 -- M-W 1:00-3:50 in CVA 11
MATTHEW SMITH
- ATK 320 -- Programming Dynamic Media -- T-TH 3:35-4:50 in CW 315
- ATK 345 -- Sequencing & Digital Audio -- M-W 3:00-4:15 in CW 315
- ATK 450 -- Design Aesthetic Issues -- M 5:30-8:00 in CVA 201
For graduate students only
RICK VALENTIN
- ATK 301.01 -- Software Design 1 -- M-W 1:00-2:15 in CW 315
- ATK 380.01 -- Web Video -- M-W 9:00-10:15 in CVA 50
This course will focus on the production and editing of narrative and
documentary video content for distribution on the web.
Not for credit if had ART 252
- ATK 380.03 -- Typographic Composition -- M-W 11:00-12:15 in CW 315
This section of 380 will teach students basic 2-dimensional composition and typography principles. Students who successfully complete this course will have a greater understanding of conventional typographic rules and how to effectively compose in any 2-dimensional form that includes typographic elements.
Not for credit if had ART 226
JOHN WALKER
- ATK 401 -- Portfolio Development in Arts Technology, CVA 118.
Other meetings are arranged at various times throughout the semester.
This course is a group review where graduate students present work to the entire Arts Technology faculty and each other.
For graduate students only