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Simone Downie

Assistant Professor of Creative Technologies and Art
Creative Technologies Program
Office
Center for the Visual Arts - CVA 202A
  • About
  • Education
  • Research

Biography

Simone Downie teaches and researches at the epicenter of art, gameplay, and interactivity. She is interested in how these worlds can blend together to create hands-on experiences that foster motivation, storytelling, and social bonding.

Current Courses

217.002Animation: Drawing and Stop Motion

490.007Directed Projects In Creative Technology

390.004Directed Projects/Seminar In Arts Technology

351.001Game Design I

359.001Games and Society

380.004Selected Topics In Arts Technology

481.004Selected Topics in Creative Technologies

390.001Directed Projects/Seminar In Arts Technology

217.001Animation: Drawing and Stop Motion

490.011Directed Projects In Creative Technology

390.008Directed Projects/Seminar In Arts Technology

351.001Game Design I

359.001Games and Society

Teaching Interests & Areas


Game design, design thinking, traditional animation, 2D art

MFA Design

The Ohio State University
Columbus, Ohio

BA Film and Media Arts

University of Utah
Salt Lake City, Utah

BA English

University of Utah
Salt Lake City, Utah

Conference Proceeding

Downie, S. (2021). Murder on Mansion Hill: Encouraging Collaborative Group Storytelling to Improve Motivational Aspects of Literacy Using Gameplay and Arts-Based Techniques. In International Conference on Entertainment Computing (pp. 46-61). Springer, Cham.

Journal Article

Downie, S., & Proulx, S. (2022). Investigating the role of gamification in public libraries’ literacy-centered youth programming. International Journal of Play, 11(4), 382-404.

Presentations

Creative Technologies - The Keynote. High School Research Symposium. (2023)
Beyond the Text: Motivating Learners to Explore Multimodal Narrative Through Gameplay. Hayes Graduate Forum. Council of Graduate Students. (2022)
Murder on Mansion Hill, A Collaborative Storytelling Game. International Conference on Entertainment Computing. IFIP. (2021)