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Dan Cox

Assistant Professor of Game Design
Schl of Creative Technologies
Office
CVA Center For The Visual Arts 212f
Office Hours
By appointment in-person or via Zoom.
  • About
  • Education
  • Research

Biography

Dan Cox teaches game design and development with a focus on creative storytelling and narrative design. They research digital tools through exploring how past software structures influence present algorithmic decision-making.

Current Courses

352.001Game Design II

352.002Game Design II

352.003Game Design II

353.001Game Development

Teaching Interests & Areas

Game Design, Game Development, and Narrative Design

Research Interests & Areas

Critical Code Studies, Media Archaeology, and Platform Studies.

PhD Texts and Technology

University of Central Florida
Orlando, FL

MA Rhetoric and Composition

Old Dominion University
Norfolk, VA

BS Computer Science

Old Dominion University
Norfolk, VA

Book, Authored

Cox, D. Hands-On Dynamic Story Scripting with the ink Scripting Language. Packt Publishing (2021)

Book, Edited

Cox, Daniel, and Chris Klimas, editors. The Twine Cookbook. 1st ed., Interactive Fiction Technology Foundation, 2024.

Conference Proceeding

Berge, P., Cox, D., Murray, J., & Salter, A. Adventures in TwineSpace: An Augmented Reality Story Format for Twine. Vosmeer, M., Holloway-Attaway, L. (EDs), Interactive Storytelling. Interactive Storytelling: 15th International Conference on Interactive Digital Storytelling 13762 (2022): 499 - 512.

Presentations

Collaboration with AI Through Teaching and Practice in Creative Technologies. AI & the Humanities: An Interdisciplinary Symposium. Illinois State University. (2025)
Routine, Twisty, and Queer: Pasts and Futures of Games Programming Pedagogy with No and Low Code Tools. Foundations of Digital Games 2025. (2024)
Cox, D. (2024). Separate Development, Unity with AI. Critical Making With/Against AI. Society for Cinema and Media Studies. 14-17 March 2024. Boston, Massachusetts.
Cox, D. (2024). Twine Before Twine: Media Archaeology and Early Twine Works from 2006 to 2012. ELO (Un)linked 2024. 18-21 July 2024. Online.
https://stars.library.ucf.edu/elo2024/hypertextsandfictions/schedule/5
Cox, D., Johnson, E., Murray, J., & Salter, A. (2024). Teaching the Digital Humanities in the Age of AI. Association for Computers and the Humanities. 6-8 November 2024. Online.
Cox, D. (2024). You Were Bought at a Price: War Metaphors and Queer Recovery in Beam Saber and This Body of Mine, I Will Make it a Temple. Generation Analog 2024. 24-25 July 2024. Online.
Howard, K. & Cox, D. (2024). Dynamic story creation across game platforms using the narrative language ink. DiGRA 2024. Guadalajara, Jalisco, México. https://github.com/KentonTaylorHoward/DiGRA2024-ink-workshop

Grants & Contracts

Building Community to Support Student Success in The School of Creative Technologies. Provost Innovation Enhancement Grant. Illinois State University. (2024)