Building Community to Support Student Success in The School of Creative Technologies
Kristin Anne Carlson, Simone Downie, Annie Sungkajun, Dan Cox, Jody Lynn Decremer, Rose G Marshack
Provost Innovation Enhancement Grant. July 2024
Book, Authored
Hands-On Dynamic Story Scripting with the ink Scripting Language
Dan Cox
(2021), Packt Publishing
Book, Edited
The Twine Cookbook
Dan Cox
(2024), 364, Interactive Fiction Technology Foundation
Conference Proceeding
Adventures in TwineSpace: An Augmented Reality Story Format for Twine
PS Berge, Dan Cox, Jack Murray, & Anastasia Salter
Interactive Storytelling: 15th International Conference on Interactive Digital Storytelling, 13762, 499 - 512, (2022), 10.1007/978-3-031-22298-6_32
Collaboration with AI Through Teaching and Practice in Creative Technologies
Dan Cox, Greg Corness, Simone Downie, Tony Anthony Reimer, Kristin Anne Carlson
AI & the Humanities: An Interdisciplinary Symposium, Normal, IL, April 16, 2025
Routine, Twisty, and Queer: Pasts and Futures of Games Programming Pedagogy with No and Low Code Tools
Dan Cox
Foundations of Digital Games 2025, Vienna, Austria, November 28, 2024
Teaching the Digital Humanities in the Age of AI
Dan Cox
Association for Computers and the Humanities, Online, November 6, 2024
Dynamic story creation across game platforms using the narrative language ink
Kenton Howard, Dan Cox
Digital Games Research Association (DiGRA), Guadalajara, Jalisco, México, July, 2024
Twine Before Twine: Media Archaeology and Early Twine Works from 2006 to 2012
Dan Cox
Electronic Literature Organization, Online, July, 2024
You Were Bought at a Price: War Metaphors and Queer Recovery in Beam Saber and This Body of Mine, I Will Make it a Temple
Dan Cox
Generation Analog, Online, July, 2024
Separate Development, Unity with AI
Dan Cox
Society for Cinema and Media Studies, Boston, MA, March, 2024