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Kristin Carlson

Graduate Coordinator, Creative Technologies
Creative Technologies Program
Office
Center for the Visual Arts - CVA 216A
  • About
  • Education
  • Awards & Honors
  • Research

Biography

Kristin is an Associate Professor in the Creative Technologies Program at Illinois State University, exploring the role that computation plays in embodied creative processes. She has a history of working in choreography, computational creativity, media performance, interactive art ,and design tools. She holds a BFA in Dance from the University of Illinois at Urbana, Champaign, an MSc and PhD from Simon Fraser University in Interactive Arts and Technology, studying with Dr. Thecla Schiphorst and Dr. Philippe Pasquier. Kristin holds an AmSat certification in Alexander Technique.

Current Courses

499.001Independent Research For The Master's Thesis

498.001Professional Practice: Arts Technology

422.001Capstone in Creative Technologies II

490.004Directed Projects In Creative Technology

390.002Directed Projects/Seminar In Arts Technology

355.001Game Studio Capstone II

499.001Independent Research For The Master's Thesis

401.001Portfolio Development In Creative Technologies

451.001Practice-Based Research Methods

498.001Professional Practice: Arts Technology

380.002Selected Topics In Arts Technology

481.002Selected Topics in Creative Technologies

Teaching Interests & Areas

Immersive Experiences, User Experience, Computational Creativity

PhD

Simon Fraser University
Vancouver, Canada

MS

Simon Fraser University
Canada

BFA Dance

University of Illinois at Urbana, Champaign

College Outstanding Researcher Award

Illinois State University
2020

Service Initiative Award

Illinois State University
2019

Research Initiative Award

Illinois State University
2018

Creative Activity Initiative Award

Illinois State University
2017

President’s PhD Scholarship

Simon Fraser University
2015

Graduate Researcher Award

Simon Fraser University
2013

Abstract

Carlson, K. (2020). ‘Ah Ha' Moments: Novice Choreographers Using Defamiliarization in Digital Choreographic Technologies. Leonardo Journal LABS Abstracts.

Book, Chapter

Sun, p., Zinovieff, F., Carlson, K., Muntean, R. (2021). Sonic Poetics of the Tidal Flats. Chapter in Designing Interactions for Music and Sound. Edited by M. Filimowicz. Routledge.
Sun, p., Carlson, K., Hennessy, K. (2020). Research-Creation as a Speculative Approach to Sound Design. Chapter in Doing Research in Sound Design. Edited by M. Filimowicz. Routledge.
Carlson, K., Corness, G., & Sun, P. Toys and Playful Devices : A Case Study. Foundations in Sound Design for Embedded Media (2019)
Carlson, K., Corness, G., Sun, P., Corness, G., & Sun, P. Toys and Playful Devices : A Case Study. Foundations in Sound Design for Embedded Media (2019)
Corness, G., Carlson, K., Sun, P., Carlson, K., & Sun, P. Interfaces for Sound Installation. Foundations in Sound Design for Interactive Media (2019)

Conference Proceeding

Carlson, K., Corness, G., Irannezhad, Z., Brucker, K., Schlink, L. (2023). Sounds of Connection: Tactile Support of Family Engagement in Elderly Memory-Care Residents. Submitted to the Conference on Electronic and Visual Arts London (EVA). 7 pages. Peer Reviewed.
Corness, G., Carlson, K., Sungkajun, A. (2023) Swoosh, Pop, and Kerplunk: Toys for Tangible Listening in Children. The ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI). International, Peer Reviewed. Accepted.
Carlson, K., Irannezhad, Z., & Carney, L. Desquamation. MOCO '22: Proceedings of the 8th International Conference on Movement and Computing (2022)
Carlson, K., Gill, L., Irannezhad, Z., Abdalla, A., Sungkajun, A., Bruner, S., and Jahraus, E. (2021) Uncharted Territories: Developing Digital Experiences for Anthropological and Archaeological Exploration. Electronic and Visual Arts (EVA), London. 8 pages.
Jadallah, M., Zhang, J., Green, C. S., Wu, Y., Studebaker, J. G., Carlson, K., McCloud, S., Kirby, E. (2021) Digital Game Play: Any Association with Preteens’ Cognitive Ability Test Performance? American Educational Research Association. 12 pages.

Journal Article

Carlson, K., & Valentin, R. The Gamification of Code: Programming Through Play in Blended Classrooms. Emerging Techniques and Applications for Blended Learning in K-20 Classrooms (2020): 88--113.
Corness, G., & Carlson, K. Deconstructing Gesture: Investigating Embodied Motion. The International Symposium on Movement and Computing. ACM (2019)
Corness, G., Carlson, K., & Buckley, Z. Explorations in a Classroom Context of 3D Audio for Game Environments. The Future of Audio in VR Workshop IEEE VR. IEEE (2019)
Carlson, K., Sun, P., Cuykendall, S., Lantin, M., Schiphorst, T., & Corness, G. Beyond the Here and Now: Exploring Threaded Presence in Mediated, Improvised Performance. Presence: Teleoperators and Virtual Environments 26.2 (2017): 97--110.
Carlson, K., Sun, P., Cuykendall, S., Lantin, M., Schiphorst, T., & Corness, G. Beyond the Here and Now: Exploring Threaded Presence in Mediated, Improvised Performance. Presence: Teleoperators and Virtual Environments 26.2 (2017): 97--110.

Presentations

Creative Technologies - The Keynote. High School Research Symposium. (2023)
Design Thinking in the Classroom: Teaching Empathy. ISU Teaching and Learning Symposium. (2023)
Sounds of Connection: Tactile Support of Family Engagement in Elderly Memory-Care Residents. Electronic Visualization and the Arts. (2023)
The Role of Technology in Dance Composition. UIUC Dance Makers. (2023)
Dance and Technology. Women in Dance (WID) Leadership Conference. (2022)
TBD. Maryland Institute for Technology in the Humanities Digital Dialogues Series. MITH: Maryland Institute for Technology in the Humanities and the new Digital Theatre Program. (2020)
Tracking the Invisible: Following Movement Beyond Space and Time Markers. Milner Library Digital Humanities Series. Milner Library. (2020)
Tracking the Invisible: Following Movement Beyond Space and Time Markers. Wonsook Kim College of Fine Arts Research Colloquium. University galleries. (2020)
Artificial Imagination. ARTENGINE Symposium. (2018)
Can Technology Make You More Creative?. TEDx. (2018)

Grants & Contracts

Sounding Actions (Stage2): Tangible and Wearable Systems for Analyzing Embodied Bowing Technique for Stringed Instruments. University Research Grant. Illinois State University. (2023)
Sounding Actions: Analysis and Visualization of Embodied Bowing Technique for Stringed Instruments’. University Research Grant. Illinois State University. (2022)
Sharing Darien: Digital tools for communication and engagement of cultural and historical artifacts. ISU Undergraduate Research Sponsored Program. Illinois State University. (2021)
Exploring the Darien Gap: Developing an App to Discover the History and Culture of Of Current Uncharted Territory. ISU Undergraduate Research Sponsored Program. Illinois State University. (2020)
FY20 Artist Fellowship Program: Interdisciplinary/Computer Arts. Illinois Arts Council. State. (2020)