The interdisciplinary Creative Technologies major emphasizes design and practice in the integration of digital technologies and the fine arts.
In addition to foundational study across the fine arts, the major provides training and experiences across a range of creative/technical fields, including:
Board Game - Steve Bryant, Jimmy Parello, Shayna B Rosenberg
Night of the Cults is a fast paced game of supernatural skullduggery and brutal betrayals. Players assume the roles of rival cult members, each intent on unlocking the secret of a mysterious maze beneath an ancient manor. Along the way, they collect items necessary to summon their god, acquire magic items, and battle rival cultists.
Pompeii
Digital Game - Mason Bates, Amanda Hoffman, Adam Lindquist, Mitchell Zook
You find yourself inside an exploding volcano and the only way is up! Use your platforming skills, speed, and reflexes to get out before the lava catches up with you.
Cyber Defense
Digital Game - Will Andrews, Mason Bates, Joseph Gawlik, Nick Huber, Micheal Monroe
Crush the attacker with a masterful defense or topple your opponent with a tidal wave of attackers in this 2-player asymmetric turn-based strategy game lets you fight for the streets of a cyberpunk city! Prove to your friends that you are the master strategist and master Cyber Defense.
Download and play the final version here: gg-studio.itch.io/cyber-defense
Stationeers
Board Game - Mason Bates, Donte Foster, Hercules Smith, Jacob Tolonen
Welcome to Stationeers! A game of designing, repairing, and most importantly surviving aboard your own personalized space station. You are amongst one of the few individuals charged with repairing the station and must keep it going as long as possible. But, be warned, maintaining items in space is quite a daunting task.
Boring Game
Digital Game - Sargylana Cherepanova
An interactive experience created for an artistic and expressive journey.
Confused
Motion Graphic Still - Amal Abdalla
Students utilized Adobe AfterEffects in order to convey a mood through abstract shapes. Thinking about camera angles and composition, they created unique and interesting motion designs.
Red Car
Digital Game - Prince Rana, Jacob Tolonen, Cambry Totten-Wade
This experimental demo features a high-fidelity 3D racing track and custom car controllers.
Dread
Motion Graphic Still - Daniel Rio Narciso
Students utilized Adobe AfterEffects in order to convey a mood through abstract shapes. Thinking about camera angles and composition, they created unique and interesting motion designs.
Paper Prototyping - 01
Students created paper prototypes in order to do rapid testing for their mobile application designs, get feedback, and be introduced to user testing.
Animated City Skylines
Motion Graphic Still - Kevin Hursey
Using both Adobe Illustrator and AfterEffects to create an animation of city skylines.
Paper Prototyping - 03
Students created paper prototypes in order to do rapid testing for their mobile application designs, get feedback, and be introduced to user testing.
Paper Prototyping - 02
Students created paper prototypes in order to do rapid testing for their mobile application designs, get feedback, and be introduced to user testing.
Paper Prototyping - 04
Students created paper prototypes in order to do rapid testing for their mobile application designs, get feedback, and be introduced to user testing.
Paper Prototyping - 06
Students created paper prototypes in order to do rapid testing for their mobile application designs, get feedback, and be introduced to user testing.
Paper Prototyping - 05
Students created paper prototypes in order to do rapid testing for their mobile application designs, get feedback, and be introduced to user testing.
Homeroom
Mobile App Design - Kevin Hursey
Homeroom is an application where parents can access their child’s classwork, homework, due dates and even a teacher’s contact information in hopes of making sure their child is academically on track.
Professor Rose Marshack and her ATK 260
"The Rainbow Tunnel"
Professor Marshack demonstrates "Find Reggie"
An ATK 380 project at the ISU Alumni Event
The QUAD Experience
An ATK 380 project at the ISU Alumni Event
Finding Reggie
ATK 380 project
Children's Discovery Museum
The ATK 260 classes took over the Imagination Station at the museum to showcase their interactive projects from the class
Normal Traditions Alumni Event
Arts Technology students showcased 3 of their projects at the Crystal Gardens in Chicago
ATK Music Festival
Arts Technology Film Fest
Featuring projects and movies for ATK 260
The Decades Experiance
ISU Alumni Event
Arts Technology Program
Arts Technology Program
Arts Technology Faculty
By Nathan Cruse
Arts Technology Program
Arts Technology student Eric Jordan interned at HST Materials Inc last summer. He along with fellow intern Jack Miller invented a ‘Cone of Silence’ for one of their loudest machines in the warehouse, the Atom Flashcut Flex machine. Eric helped design a three-layered enclosure that has lowered the noise in the warehouse by 11 decibels. In response to the ‘Cone of Silence,’ Elk Grove Village recognized the company’s Excellence in Innovation at the 2015 Elk Grove Manufacturing and Technology Expo and awarded them the 2015 Business Excellence Award.
Congratulations Eric!!!
Arts Technology Program
Scuba Scoop
Winner of the 1st Annual Charleen R. Crean Memorial Arts Award Showcase. Project Designers: Mykaila Clesen, Emily Farr, Rachel Kellett, Andrea McDowell, Brian Paglia and Max Sagan